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Momentum makes gradient descent behave like a ball rolling downhill: each step keeps part of the previous one.
Start with a velocity of 0 for every weight. For each step t, with gradient vector g (one value per weight):
- v ← beta × v + g
- w ← w - learning_rate × v
Implement momentum_steps(gradients, weights, learning_rate, beta), applying one update per row of gradients, in order.
Input
gradients: One row per step; each row has one gradient per weight.
weights: The starting weights.
learning_rate: The step size.
beta: The momentum coefficient (0 means plain gradient descent).
Output
Return the weights after all steps.
Constraints
0 ≤ steps ≤ 1,000, 1 ≤ weights ≤ 100
0 < learning_rate ≤ 1, 0 ≤ beta < 1
-100 ≤ each value ≤ 100
Examples
Example 1
Input:
gradients = [
[1.0],
[1.0],
[1.0]
]
weights = [0.0]
learning_rate = 0.1
beta = 0.9
Expected output:
[-0.561]
Explanation
The velocity grows 1 → 1.9 → 2.71 because the gradient keeps pointing the same way, so the steps are 0.1, 0.19 and 0.271: w = -0.561.
Example 2
Input:
gradients = [
[2.0, -4.0]
]
weights = [1.0, 1.0]
learning_rate = 0.5
beta = 0.0
Expected output:
[0.0, 3.0]
Explanation
With beta = 0 this is plain gradient descent: w = [1 - 0.5 × 2, 1 - 0.5 × (-4)] = [0, 3].
References
-
Example 1 Not runInput:
gradients = [ [1.0], [1.0], [1.0] ] weights = [0.0] learning_rate = 0.1 beta = 0.9Expected output:[-0.561]Your output -
Example 2 Not runInput:
gradients = [ [2.0, -4.0] ] weights = [1.0, 1.0] learning_rate = 0.5 beta = 0.0Expected output:[0.0, 3.0]Your output
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Online Go Compiler
Write, compile, run, and debug Go code online in a full-featured browser IDE. Work with multiple files, save your workspace, and collaborate in real time - no setup required.
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Choose a runtime, open or create a file, write your code, and select Run. Output appears in the terminal, while signed-in users can keep files in a workspace, install libraries, and collaborate through shares.
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💡 Go Basics & Examples You Can Try Above
1. Declaring Variables and Constants
Use var or := to declare variables. Use const for constants.
package main
var x int = 10
const Pi = 3.14
func main() {
name := "Alice"
isActive := true
println(x, Pi, name, isActive)
}
2. Conditionals (if / switch)
Go supports if-else and switch statements with clean syntax.
x := 2
if x == 1 {
println("One")
} else if x == 2 {
println("Two")
} else {
println("Other")
}
switch x {
case 1:
println("One")
case 2:
println("Two")
default:
println("Other")
}
3. Loops
Go uses only the for loop, but it can act like a while loop.
for i := 0; i < 3; i++ {
println(i)
}
n := 3
for n > 0 {
println(n)
n--
}
4. Arrays
Arrays have fixed size. Use slices for dynamic lists.
var nums = [3]int{10, 20, 30}
println(nums[1])
5. Slice Manipulation
Use slices and the built-in append, len, copy, and slicing syntax.
fruits := []string{"apple", "banana"}
fruits = append(fruits, "cherry")
fruits = fruits[1:] // slice
println(len(fruits))
for _, fruit := range fruits {
println(fruit)
}
6. Console Input/Output
Use fmt.Print, fmt.Scan, and fmt.Println.
import "fmt"
var name string
fmt.Print("Enter your name: ")
fmt.Scan(&name)
fmt.Println("Hello", name)
7. Functions
Functions are declared with func and can return multiple values.
func greet(name string) string {
return "Hello, " + name
}
message := greet("Alice")
println(message)
8. Maps
Maps are key-value stores. Declare with make().
ages := map[string]int{"Alice": 30}
ages["Bob"] = 25
println(ages["Alice"])
9. Error Handling
Go uses multiple return values for errors instead of exceptions.
import "errors"
func fail() error {
return errors.New("something went wrong")
}
err := fail()
if err != nil {
println(err.Error())
}
10. File I/O
Use os and io/ioutil packages to read/write files.
import (
"fmt"
"os"
"io/ioutil"
)
ioutil.WriteFile("file.txt", []byte("Hello File"), 0644)
data, _ := ioutil.ReadFile("file.txt")
fmt.Println(string(data))
11. String Manipulation
Use the strings package for string operations.
import "strings"
text := " Hello World "
println(strings.TrimSpace(text))
println(strings.ToUpper(text))
println(strings.ReplaceAll(text, "Hello", "Hi"))
words := strings.Split(text, " ")
fmt.Println(words)
12. Structs & Objects
Use structs to define custom types with methods.
type Person struct {
Name string
}
func (p Person) Greet() string {
return "Hi, I'm " + p.Name
}
p := Person{Name: "Alice"}
println(p.Greet())
13. References (Pointers)
Go supports pointers using * and &.
x := 10
ptr := &x
*ptr = 20
println(x) // 20